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App Store Screenshot Sizes (2026): Every Dimension for iPhone, iPad, and Mac

By FrameStudioMay 12, 20267 min read

Every time Apple announces new hardware, screenshot requirements quietly change. New screen sizes mean new pixel dimensions. Required sizes shift. And if you submit the wrong resolution, App Store Connect rejects the upload — usually at 11pm the night before launch. This guide is the reference I wish existed: every screenshot size you need in 2026, explained in plain terms.

Why screenshot sizes matter beyond just pixels

App Store Connect has specific required dimensions for each device category. Submit a screenshot that doesn't match an accepted resolution and the upload fails entirely. Submit at a lower quality than the target display and Apple scales it up — which looks bad on a device with a high pixel density screen. The sizes below are the pixel dimensions at 1x. Apple's retina displays are 3x on iPhone Pro models, so the actual rendered quality depends on getting the source resolution right.

iPhone screenshot sizes

Apple requires at least one set of iPhone screenshots to publish an app. In 2026, three sizes cover the full range of active iPhone hardware:

6.9" (iPhone 16 Pro Max) — 1320 × 2868 px. Required for the largest screen in Apple's current lineup. If you support this device class and don't provide these screenshots, App Store Connect will upscale your 6.7" assets — which is technically allowed but looks noticeably softer on the actual device.

6.7" (iPhone 16 Plus, 15 Pro Max, 14 Pro Max) — 1290 × 2796 px. The most commonly required size. If you only provide one iPhone screenshot set, make it this one — App Store Connect uses it as the fallback for several other sizes.

6.5" (iPhone 11 Pro Max, XS Max) — 1242 × 2688 px. Still required by many developers because a meaningful portion of active devices are iPhone 11 and XS Max models. If your minimum deployment target includes iOS 14 or earlier, you'll likely want to include this size.

5.5" (iPhone 8 Plus) — 1242 × 2208 px. Optional in 2026 for most new apps. The 8 Plus is aging out of the active install base. Skip it unless your analytics show significant traffic from older hardware.

4.7" (iPhone SE 3rd gen) — 750 × 1334 px. Optional. The SE line still sells, but App Store Connect scales down from larger sizes automatically. Include it if you have the time; skip it if you don't.

Landscape equivalents: All of the above have landscape versions — swap width and height. Only required if your app runs in landscape mode.

iPad screenshot sizes

Required if your app supports iPad. Apple recommends providing screenshots for each supported iPad display size.

13" iPad Pro (M4) — 2064 × 2752 px. The current generation. Required if you're targeting the latest iPad Pro.

12.9" iPad Pro (6th gen and earlier) — 2048 × 2732 px. Still widely used. This is the size most iPad-supporting apps include as their primary iPad screenshot.

11" iPad Pro / iPad Air — 1668 × 2388 px. Required for the 11-inch form factor. If you're targeting iPad broadly, include both this and the 12.9"/13" size.

Landscape equivalents: Swap width and height. Recommended if your iPad app supports landscape orientation.

Mac App Store screenshot sizes

Mac — up to 2880 × 1800 px. Unlike iPhone and iPad, Apple doesn't require a specific Mac resolution — they require screenshots that are at least 1280 × 800 px and no larger than 2880 × 1800 px. Most developers target 2560 × 1600 (13" MacBook Pro native) or 2880 × 1800 (14" MacBook Pro). Pick the resolution that matches the Mac you're doing your screenshots on, or export at 2880 × 1800 and let Apple scale down.

What you actually need to submit in 2026

For a typical iPhone-first app: 6.7" is your minimum. Add 6.9" if your app is live on the App Store today and you want to look current. Add 6.5" if your analytics show a meaningful install base on older iPhones.

For an iPhone + iPad app: 6.7" and 12.9" cover the vast majority of active devices. The 11" iPad and 13" iPad Pro sizes are good to have but rarely blocking.

For a Mac app: 2880 × 1800 px and you're done.

The problem with managing this manually

The reason developers dread screenshot updates is that each size is effectively a separate design. If you're working in Figma, that means separate artboards for every dimension — and when Apple adds a new required size (which they do every two or three years), every artboard needs to be rebuilt.

FrameStudio handles this differently. You design once on a canvas and export every required size at once with a single click. When Apple adds a new device size — as they did with the 6.9" iPhone 16 Pro Max — FrameStudio updates its export targets. You don't rebuild anything. The same project file that produced your 6.5" screenshots in 2023 produces your 6.9" screenshots today.

It's a native Mac app, $12.99 one-time, no subscription. If you're still maintaining separate artboards for each size, that's the part of the workflow worth fixing first.

Ship your screenshots in a single afternoon.

FrameStudio is $12.99, one-time. No subscription, ever.

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